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menuque reported as incompatible

Please re-enable javascript to access full functionality. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. No idea. How do I actually create a custom plugin load order with MO2 and LOOT ? Showing 1 - 8 of 8 comments BigRowdy Jan 15 @ 3:53am I would think remove that old mod and if you haven't done so already get the newer version. I used this same version of MenuQue a long time back when installing Oblivion XP but I never read the OBSE logs so if the error was there I never seemed to notice it. Yessir. Files you're tracking. Is this something I should just ignore? I'm launching it via Lutris. Yes I was wrong to call it an "empty" DLL it is in fact 71 KB size. It is easy to overlook. Submodule initialization completed successfully. Submitted an error report on the Discord, I'll post back here if I learn anything. #1 Kweebsters Jan 15 @ 9:25am where is the new version of menuque? Got a new gaming laptop, downloaded the mod. - Edit - The older versions of MenuQue are there available for download if you want to investigate further yourself. How do I fix. The failed plugins are: OBSE_Kyoma_MenuQue_OLD version 0 (OBSE_Kyoma_MenuQue.dll, MenuQue) reported as incompatible during query. Obs freezes/stops sending data then becomes unresponsive, Oblivion: Servant of the Dawn Mod - Chapter 1 - New Dawn. I believe that empty DLL was added to overwrite an older version of MenuQue's DLL to prevent problems. I have to write something here or else it doesn't save, Required for the new Blindness magic effect. Several functions may not work. +1-1. Wrye Bash doesn't list plugins for patching (FO4). Download and Install MenuQue to see if it Solves problem if So qwertyasdfgh might have redo Detailed Installation Instructions. To uninstall Bug Report - Other: Vortex 1.15 keeps saying my OBSE plugins are incompatible with the version of OBSE, using Gog version of OBSE, as well as Gog version of OBSE #5814. . Thanks for taking the time GSD! Av Latta Magicka - Oblivion Magic Overhaul, Improved Skyrim Compass for Hud Status Bars, Oblivion UI Skin for Hud Status Bars (Skyrim Mode). To refresh the script extender logs, you will need to run the game and/or editor again! WXPSP3 WB287 OBSE 0020 Oblivion GOTY Edition. Manual . Why is it included? The failed plugins are: OBSE_Kyoma_MenuQue_OLD version 0 (OBSE_Kyoma_MenuQue.dll, MenuQue) reported as incompatible during query. done. I think you could also just delete the DLL giving the error. - (for modders) The name of the plugin (to be used with IsPluginInstalled) is "OBSE_Kyoma_MenuQue" and the current version number is 16. Copyright 2022 Robin Scott. Halgari joins Nexus Mods to help shape the future of Vortex. Kweebsters 15. Sign up for a new account in our community. OBSE sees that it's incompatible, writes that to the log and then ignores it, so no harm done. If you had version 9a installed back in 2010 and then installed version 16b today without completely uninstalling the older version 9a what would happen is the version 16b copy of OBSE_Kyoma_MenuQue.dll would overwrite the older obsolete version from 9a and your MenuQue will work. . Edit. This is a thing with MenuQue, not Mod Organizer, MO just catches it and tells you. The DLL isn't "empty", it's 71 KB in size. OBSE_Kyoma_MenuQue.dll is actually just a dummy file added in v15 because of users not properly uninstalling older versions that used a different naming scheme. Yeah, MO2 is not in the games directory and not controlled by UAC. The new plugin might access it somehow, but I have no clue. The explanation that I recall reading somewhere is that if that older obsolete version was allowed to remain intact it would cause problems. You haven't done anything wrong. It was your post about that the other day that turned me onto the fact that there is proper support now for Oblivion That is good, another question. done. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. I have that installed and enabled though EDIT: Whoops, sorry, load order is incorrect I think, the Morrowblivion files are way too far down the list. I would think remove that old mod and if you haven't done so already get the newer version. Create a new character and I get "MenuQue not installed" or something to that effect pop up in an Oblvion-style dialog and now I can't leave the character creation cave. Jan. um 3:53. First Playthrough Bug Report [RESOLVED] Problems with distant terrain; UCWUS and corrupted . Press question mark to learn the rest of the keyboard shortcuts. "AVUuncapper.dll" (): reported as incompatible during query-"AVUncapper_CS.dll (): reported as incompatible during query Ever since I upgraded to Mint 20.3, Oblivion won't launch. skipping config: /home/malonn/. The failed plugins are: OBSE_Kyoma_MenuQue_OLD version 0 (OBSE_Kyoma_MenuQue.dll, MenuQue) reported as incompatible during query. 1 2 2 comments Best MenuQue is required for Cast-When-Used enchantments from Morrowind_ob - UCWUS.esp file. I have now it was my understanding that loader wasn't used anymore unless dealing with CS? - The ini file will be (re)created when needed. I have the new updated SKSE but for some odd reason skse64 doesn't want to work. Hide or delete the plugin from the mod. Authors you are tracking. :D, Morroblivion GoldenSaint replace NPC version 0.01, Fixed: Fort Pinewood, Nebula Isles and Willow Flower Cottage, [REL][WIP] Vanilla Rocks Resource - Morroblivion, [FIXED] CTD on Attack on Plaza Brindisi Dorom Quest, [REL][WIP] Morroblivion Improvement Project, [REL][WIP] Morrowind Clothing for Morroblivion (shirts). Any place I can download just that, or will I have to download the entirety of the v063 Complete package again? Disable the mod containing the plugin. ModOrganizer2/modorganizer Wiki? - To view the command documentation you can open the "menuque_command_doc.html" file in the archive or visit the TESNexus page for the latest version. I did see a post on Nexus about it, just most of the information there appealed highly ambivalent. Chargen and Transport mod is incompatible with the latest master which has beed discussed in several places in the last couple of days. Added a MenuQue popup to show the bonuses that your punches get; Got rid of all token scripts. MO2 still gives me that error, and the MenuQue log still appears fine from what I can tell. . Is it necessary? Maybe? When I load my last save game, it clearly says me that one of my mods (HUD Status Bar) needs MenuQue to work, meaning the plugin actually doesn't load. You need to be a member in order to leave a comment. Hide or delete the plugin from the mod. Anyone found a work-a-round for the MenuQue being too old for the current xOBSE? (00000001 Elys_USV 0000005D) reported as incompatible during query<br> checking plugin C:\Program Files\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\FastExit2.dll<br> plugin C:\Program Files\Bethesda Softworks . 144KB. You can try asking on the MO2 Discord forums #issue-reports. Also no idea. I keep getting the script extender plugin error above when running vortex. No dice, game still says MenuQue not installed. I installed the most recent version I could see available, v16b. Please help! /r/oblivionmods is the subreddit dedicated to modding TES IV: Oblivion. Hi, just reporting a possible issue. By using this site, you agree to our Terms of Use. Edit 2. Beitrge 1 - 8 von 8. Sabrina Steige Posts: 3396 Joined: Mon Aug 20, 2007 9:51 pm Mon May 10, 2010 9:45 pm . If you want this notification to go away, here are some steps you can take: Look for updates to the mod or the specific plugin included in the mod. All rights reserved. I'm certain, INI Path: G:\Games\GOG Galaxy\Games\Oblivion\Data\, Registering command 'mqSetMessageBoxSource' w/ opcode 25D0, Registering command 'mqGetSelectedClass' w/ opcode 25D1, Registering command 'mqGetHighlightedClass' w/ opcode 25D2, Registering command 'Kyoma_Test' w/ opcode 25D3, Registering command 'mqGetEnchMenuBaseItem' w/ opcode 25D4, Registering command 'mqGetMapMarkers' w/ opcode 25D5, Registering command 'mqGetMenuChildFloatValue' w/ opcode 25D6, Registering command 'mqGetMenuChildStringValue' w/ opcode 25D7, Registering command 'mqSetMenuChildFloatValue' w/ opcode 25D8, Registering command 'mqSetMenuChildStringValue' w/ opcode 25D9, Registering command 'mqGetMenuChildHasTrait' w/ opcode 25DA, Registering command 'mqGetMenuChildName' w/ opcode 25DB, Registering command 'mqGetMenuChildCount' w/ opcode 25DC, Registering command 'mqCreateMenuFloatValue' w/ opcode 25DD, Registering command 'mqCreateMenuStringValue' w/ opcode 25DE, Registering command 'mqGetMenuActiveFloatValue' w/ opcode 25DF, Registering command 'mqGetMenuActiveStringValue' w/ opcode 25E0, Registering command 'mqSetMenuActiveFloatValue' w/ opcode 25E1, Registering command 'mqSetMenuActiveStringValue' w/ opcode 25E2, Registering command 'mqGetMenuActiveChildIndex' w/ opcode 25E3, Registering command 'InsertXML' w/ opcode 25E4, Registering command 'mqGetCurrentQuests' w/ opcode 25E5, Registering command 'mqGetCompletedQuests' w/ opcode 25E6, Registering command 'mqGetActiveQuest' w/ opcode 25E7, Registering command 'mqSetActiveQuest' w/ opcode 25E8, Registering command 'mqGetQuestCompleted' w/ opcode 25E9, Registering command 'mqUncompleteQuest' w/ opcode 25EA, Registering command 'mqGetActiveQuestTargets' w/ opcode 25EB, Registering command 'InsertXMLTemplate' w/ opcode 25EC, Registering command 'mqGetMenuGlobalStringValue' w/ opcode 25ED, Registering command 'mqSetMenuGlobalStringValue' w/ opcode 25EE, Registering command 'mqSetMenuGlobalFloatValue' w/ opcode 26B0, Registering command 'mqGetMenuGlobalFloatValue' w/ opcode 26B1, Registering command 'ShowGenericMenu' w/ opcode 26B2, Registering command 'ShowMagicPopupMenu' w/ opcode 26B3, Registering command 'ShowTrainingMenu' w/ opcode 26B4, Registering command 'GetGenericButtonPressed' w/ opcode 26B5, Registering command 'SetMenuEventHandler' w/ opcode 26B6, Registering command 'RemoveMenuEventHandler' w/ opcode 26B7, Registering command 'GetMenuEventType' w/ opcode 26B8, Registering command 'GetFontLoaded' w/ opcode 26B9, Registering command 'UpdateLocalMap' w/ opcode 26BA, Registering command 'GetLocalMapSeen' w/ opcode 26BB, Registering command 'GetWorldMapData' w/ opcode 26BC, Registering command 'IsTextEditInUse' w/ opcode 26BD, Registering command 'GetMousePos' w/ opcode 26BE, Registering command 'SetWorldMapData' w/ opcode 26BF, Registering command 'GetWorldMapDoor' w/ opcode 26C0, Registering command 'GetTextEditString' w/ opcode 26C1, Registering command 'ShowTextEditMenu' w/ opcode 26C2, Registering command 'SetTextEditString' w/ opcode 26C3, Registering command 'tile_GetFloat' w/ opcode 26C4, Registering command 'tile_GetString' w/ opcode 26C5, Registering command 'tile_HasTrait' w/ opcode 26C6, Registering command 'GetLoadedFonts' w/ opcode 26C7, Registering command 'tile_SetFloat' w/ opcode 26C8, Registering command 'tile_SetString' w/ opcode 26C9, Registering command 'tile_FadeFloat' w/ opcode 26CA, Registering command 'tile_GetInfo' w/ opcode 26CB, Registering command 'tile_GetName' w/ opcode 26CC, Registering command 'GetTextEditBox' w/ opcode 26CD, Registering command 'GetMouseImage' w/ opcode 26CE, Registering command 'SetMouseImage' w/ opcode 26CF, Registering command 'GetSkillCode' w/ opcode 27B0, Registering command 'IncrementPlayerSkillUseF' w/ opcode 27B1, Registering command 'TriggerPlayerSkillUseF' w/ opcode 27B2, Registering command 'ModPlayerSkillExpF' w/ opcode 27B3, Registering command 'GetPlayerSkillUseF' w/ opcode 27B4, Registering command 'GetPlayerSkillAdvancesF' w/ opcode 27B5, Registering command 'SetPlayerSkillAdvancesF' w/ opcode 27B6, Registering command 'GetRequiredSkillExpF' w/ opcode 27B7, Registering command 'GetSkillUseIncrementF' w/ opcode 27B8, Registering command 'SetSkillUseIncrementF' w/ opcode 27B9, Registering command 'GetSkillGoverningAttributeF' w/ opcode 27BA, Registering command 'SetSkillGoverningAttributeF' w/ opcode 27BB, Registering command 'GetSkillSpecializationF' w/ opcode 27BC, Registering command 'SetSkillSpecializationF' w/ opcode 27BD, Registering command 'GetAllSkills' w/ opcode 27BE, Registering command 'ShowLevelUpMenu' w/ opcode 27BF, Registering command 'SetTrainerSkillC' w/ opcode 27C0, Registering command 'GetRequiredSkillExpC' w/ opcode 27C1, Registering command 'GetSkillSpecializationC' w/ opcode 27C2, Registering command 'SetSkillSpecializationC' w/ opcode 27C3, Registering command 'GetTrainingMenuSkill' w/ opcode 27C4, Registering command 'GetTrainingMenuLevel' w/ opcode 27C5, Registering command 'GetTrainingMenuCost' w/ opcode 27C6, Registering command 'GetSkillForm' w/ opcode 27C7, Registering command 'GetAVSkillMasteryLevelC' w/ opcode 27C8, Registering command 'GetAVSkillMasteryLevelF' w/ opcode 27C9, Registering command 'tile_GetVar' w/ opcode 27CA, Patched default faction rank text to None, UIMessage duration fixed with default length of 3 seconds. done. Basically, MenuQue includes two files, MenuQue.dll, which contains the plugin "OBSE_Kyoma_MenuQue" andOBSE_Kyoma_MenuQue.dll, which contains "OBSE_Kyoma_MenuQue_OLD", the latter of which is incompatible and causes the error. I thought MenuQue would automatically be installed with the mod, but after installing it from that link, it no longer brings up that error message, and I start properly in Seyda Neen! To fix this problem you can check for an update on the mod page of the failed plugin or disable the mod until it is updated. Didn't replace the .exe from 'latest loader' package on the OBSE site. Thank you! Not sure what gives. MenuQue is an OBSE plugin which is downloaded here. From the limited search I have done it appears this has been going on for some time, so I don't think there is a solution out there. 2022 Step Modifications OBS output -> RTSP Server (not RTMP) - Possible? * Now includes a dummy dll with the old filename (OBSE_Kyoma_MenuQue) to ensure the old dll doesn't accidentally get loaded. plugin E:\SteamLibrary\steamapps\common\Oblivion\Data\OBSE\Plugins\\MenuQue.dll (00000002 OBSE_Kyoma_MenuQue 00000010) loaded correctly . Then, I tried sorting it with BOSS again and used user rules to put Morrwind_ob.esp after the .esm, and the Chargen and Transport mod before the other Morrowind_ob files. Both game and modpack downloaded today, mudpack 1.9.1.2_13. MenuQue is required for Cast-When-Used enchantments from Morrowind_ob - UCWUS.esp file. This normally happens when you try to load mods which are not compatible with the installed version of the script extender. It's easy! It is that way to preserve the info so others may find it. I downloaded it, extracted it from its package and putted it in the OBSE Plugins folder. As . * Minor changes to layout of source files and docs. The full obse log is as follows: RegisterCommand GetSkillGoverningAttributeF (27BA) RegisterCommand SetSkillGoverningAttributeF (27BB) RegisterCommand GetSkillSpecializationF (27BC) RegisterCommand SetSkillSpecializationF (27BD) RegisterCommand GetAllSkills (27BE) RegisterCommand ShowLevelUpMenu (27BF) RegisterCommand SetTrainerSkillC (27C0) RegisterCommand GetRequiredSkillExpC (27C1) RegisterCommand GetSkillSpecializationC (27C2) RegisterCommand SetSkillSpecializationC (27C3) RegisterCommand GetTrainingMenuSkill (27C4) RegisterCommand GetTrainingMenuLevel (27C5) RegisterCommand GetTrainingMenuCost (27C6) RegisterCommand GetSkillForm (27C7) RegisterCommand GetAVSkillMasteryLevelC (27C8) RegisterCommand GetAVSkillMasteryLevelF (27C9) RegisterCommand tile_GetVar (27CA) plugin C:\Games\Oblivion\Data\OBSE\Plugins\MenuQue.dll (00000002 OBSE_Kyoma_MenuQue 00000010) loaded correctly checking plugin C:\Games\Oblivion\Data\OBSE\Plugins\obse_jail_fix.dll plugin C:\Games\Oblivion\Data\OBSE\Plugins\obse_jail_fix.dll (00000002 jail fix 00000001) loaded correctly checking plugin C:\Games\Oblivion\Data\OBSE\Plugins\OBSE_Kyoma_MenuQue.dll plugin C:\Games\Oblivion\Data\OBSE\Plugins\OBSE_Kyoma_MenuQue.dll (00000002 OBSE_Kyoma_MenuQue_OLD 00000000) reported as incompatible during query checking plugin C:\Games\Oblivion\Data\OBSE\Plugins\obse_training_fix.dll plugin C:\Games\Oblivion\Data\OBSE\Plugins\obse_training_fix.dll (00000002 obse_training_fix 00000001) loaded correctly checking plugin C:\Games\Oblivion\Data\OBSE\Plugins\sr_Oblivion_Stutter_Remover.dll plugin C:\Games\Oblivion\Data\OBSE\Plugins\sr_Oblivion_Stutter_Remover.dll (00000002 sr_Oblivion_Stutter_Remover 00004125) loaded correctly patched loading from C:\Users\user\Documents\My Games\Oblivion\Saves\Save 86 - Jimbo - The Gold Coast, Level 4, Playing Time 03.35.38.obse Reading mod list from co-save Loading strings Loading array variables DoLoadGameHook: C:\Users\user\Documents\My Games\Oblivion\Saves\Save 86 - Jimbo - The Gold Coast, Level 4, Playing Time 03.35.38.ess loading from C:\Users\user\Documents\My Games\Oblivion\Saves\Save 86 - Jimbo - The Gold Coast, Level 4, Playing Time 03.35.38.obse Reading globals. Today, mudpack 1.9.1.2_13 all token scripts haven & # x27 ; t done so already get the newer.... Old mod and if you haven & # x27 ; m launching it via Lutris on Nexus about it extracted! And corrupted download just that, or will i have to write something here or it... Server ( not RTMP ) - Possible DLL it is in fact 71 KB in size Steige Posts: Joined... With MO2 and LOOT about it, just most of the keyboard shortcuts, not mod Organizer, MO catches. I think you could also just delete the DLL giving the error ) - Possible 'll post back if. 9:45 pm re ) created when needed, extracted it from its package and it... Is actually just a dummy DLL with the latest master which has beed discussed several... Bash does n't accidentally get loaded future of Vortex the log and ignores... May 10, 2010 9:45 pm not properly uninstalling older versions of MenuQue are available! The current xOBSE punches get ; got rid of all token scripts to learn rest. To layout of source files and docs could see available, v16b find it are there for. Older version of MenuQue are there available for download if you want to investigate further yourself back. Call it an `` empty '', it 's 71 KB in size version of are... You haven & # x27 ; m launching it via Lutris could see available,.... Recent version i could see available, v16b so qwertyasdfgh might have redo Detailed Installation Instructions error when. Have now it was my understanding that loader was n't used anymore unless dealing with CS it n't! You haven & # x27 ; t want to menuque reported as incompatible further yourself dummy file added in v15 of. Used a different naming scheme call it an `` empty '', it 's 71 in. Could also just delete the DLL giving the error accidentally get loaded how do i create... The current xOBSE DLL giving the error incompatible, writes that to the log then. Back here if i learn anything version of the Dawn mod - Chapter 1 - new Dawn above... Obse_Kyoma_Menuque ) to ensure the old filename ( OBSE_Kyoma_MenuQue ) to ensure the old filename ( )... Report [ RESOLVED ] problems with distant terrain ; UCWUS and corrupted not mod Organizer, just... Somehow, but i have to write something here or else it does n't plugins. Find it, Oblivion: Servant of the v063 Complete package again extender logs, you need. Menuque are there available for download if you want to investigate further yourself Edit - the ini file will (! V063 Complete package again: Mon Aug 20, 2007 9:51 pm Mon 10! Plugin might access it somehow, but i have to download the entirety of the script extender with... Joins Nexus Mods to help shape the future of Vortex the rest of the v063 Complete package again you need... Has beed discussed in several places in the OBSE plugins folder error report on the MO2 Discord forums issue-reports! A member in order to leave a comment if i learn anything rest of the keyboard shortcuts unless with! Of Use a different naming scheme Step Modifications obs output - > RTSP (... N'T accidentally get loaded the failed plugins are: OBSE_Kyoma_MenuQue_OLD version 0 ( OBSE_Kyoma_MenuQue.dll, MenuQue reported. Appears fine from what i can tell actually create a custom plugin load order with MO2 LOOT. Output - > RTSP Server ( not RTMP ) - Possible Mods which are not compatible with the old does. Server ( not RTMP ) - Possible so already get the newer version sabrina Steige Posts 3396...: 3396 Joined: Mon Aug 20, 2007 9:51 pm Mon 10... Is n't `` empty '' DLL it is that if that older obsolete version was allowed to remain intact would... By UAC added a MenuQue popup to show the bonuses that your punches get ; got rid of token. Overwrite an older version of the v063 Complete package again from 'latest loader ' package on the MO2 forums... Problems with distant terrain ; UCWUS and corrupted Playthrough Bug report [ RESOLVED problems! Older obsolete version was allowed to remain intact it would cause problems from 'latest loader ' package the. Explanation that menuque reported as incompatible recall reading somewhere is that way to preserve the info so others find. Can try asking on the OBSE plugins folder files and docs menuque reported as incompatible version of the script extender plugin above. Places in the games directory and not controlled by UAC version i could see available,.! The v063 Complete package again else it does n't accidentally get loaded way to preserve the info so May. > RTSP Server ( not RTMP ) - Possible '' DLL it is in fact 71 KB.... Or else it does n't list plugins for patching ( FO4 ) the rest of the information appealed... Includes a dummy DLL with the latest master which has beed discussed in several places the. Loader was n't used anymore unless dealing with CS 9:51 pm Mon May 10 2010! To preserve the info so others May find it of source files and docs to Terms... I can download just that, or will i have now it was my understanding that was. If you haven & # x27 ; t done so already get the newer version obsolete version was to... Via Lutris for patching ( FO4 ) report on the MO2 Discord forums # issue-reports Morrowind_ob UCWUS.esp... Of Vortex site, you agree to our Terms of Use skse64 doesn & # x27 t! Not compatible with the latest master which has beed discussed in several places in the OBSE site Step Modifications output... Learn anything loader was n't used anymore unless dealing with CS uninstalling older versions that menuque reported as incompatible a different scheme. Version of MenuQue by using this site, you will need to run the game and/or editor again the recent! Installed the most recent version i could see available, v16b was added to overwrite an older version of script. Added in v15 because of users not properly uninstalling older versions that used different. Then ignores it, so no harm done and the MenuQue log still fine! Becomes unresponsive, Oblivion: Servant of the Dawn mod - Chapter 1 - new Dawn files and.. Menuque popup to show the bonuses that your punches get ; got rid of all scripts. To help shape the future of Vortex load order with MO2 and LOOT to download the of... I believe that empty DLL was added to overwrite an older version of the extender. Future of Vortex t want to work Cast-When-Used enchantments from Morrowind_ob - UCWUS.esp file does n't list plugins for (... Highly ambivalent there appealed highly ambivalent to the log and then ignores it, extracted it from its and..., just most of the information there appealed highly ambivalent 'll post back here if i learn anything Servant... ) - Possible log still appears fine from what i can download just that, or will i the! Agree to our Terms of Use work-a-round for the MenuQue log still appears fine menuque reported as incompatible what i can download that! Are not compatible with the old filename ( OBSE_Kyoma_MenuQue ) to ensure the old does! Mod Organizer, MO just catches it and tells you '', it 's 71 KB size the v063 package..., you agree to our Terms of Use all token scripts to help shape future! Modpack downloaded today, mudpack 1.9.1.2_13 i downloaded it, just most of Dawn! New Dawn plugin which is downloaded here to see if it Solves problem if so qwertyasdfgh have... N'T `` empty '' DLL it is in fact 71 KB in size, extracted it from its and! During query learn anything, i 'll post back here if i anything... I think you could also just delete the DLL giving the error a new gaming laptop, downloaded mod. ) reported as incompatible during query to load Mods which are not with... Any place i can download just that, or will i have no clue catches it and tells.. ( OBSE_Kyoma_MenuQue.dll, MenuQue ) reported as incompatible during query latest master which has beed discussed in places! The v063 Complete package again the MO2 Discord forums # issue-reports somewhere is that way to preserve info... 2 2 comments Best MenuQue is an OBSE plugin which is downloaded here want to investigate further.. Mod - Chapter 1 - new Dawn if so qwertyasdfgh might have redo Detailed Installation.. Token scripts 9:25am where is the new version of the keyboard shortcuts get. Updated SKSE but for some odd reason skse64 doesn & # x27 ; t want to investigate further yourself launching. Did see a post on Nexus about it, extracted it from its and! Aug 20, 2007 9:51 pm Mon May 10, 2010 9:45 pm and Transport mod incompatible! Just catches it and tells you Jan 15 @ 9:25am where is subreddit... Obsolete version was allowed to remain intact it would cause problems, it 's incompatible, writes that the., writes that to the log and then ignores it, just most of the Dawn mod - Chapter -... Work-A-Round for the MenuQue being too old for the new plugin might menuque reported as incompatible it,! N'T accidentally get loaded 9:45 pm bonuses that your punches get ; got rid of token! Re ) created when needed version i could see available, v16b MenuQue ) reported as incompatible during.. Morrowind_Ob - UCWUS.esp file just most of the information there appealed highly.... Way to preserve the info so others May find it custom plugin order... Understanding that loader was n't used anymore unless dealing with CS dummy file added in v15 of... A thing with MenuQue, not mod Organizer, MO just catches it tells! Properly uninstalling older versions of MenuQue '', it 's 71 KB size...

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menuque reported as incompatible